عن اللعبة
Having set out to start her own potion shop, the budding young alchemist Hazel aims to prove her independence. With only 60 seconds each day to explore the resource rich magical weald linked to her shop, she must master navigating this land in order to have enough ingredients to make customers' potions to the upmost quality. Better potions sell for more after all, and if Hazel is to make rent, she needs to start selling. Credits: Santiago Ponce Game Design Lead, Producer, Level Designer, Systems Designer, Writer, Animation Programmer William Tate Writing Lead, Game Designer (Alchemy, Ingredients) Jeff Row Art Lead, 3D Environment artist, 3D Character Artist and Animator Dalia De La Luz Concept Artist, 2D Artist, Writer Jonathan Hung Audio Lead, Musical Artist, 3D Concept Artist, 3D Ingredient/Prop Artist Syvan Novom Producer, Writer, Game Designer, Tutorial Designer Eduardo Alcaraz Game Designer, Audio Engineer, Audio Programmer, General Programmer Arrian Chi General Programmer, Game Designer Matthew Chen Programming Lead, UI Programmer, Dialogue Programmer, Game Designer Special Thanks! Elliot White <3
متطلبات النظام
متطلبات النظام لهذه اللعبة غير متاحة بعد — عُد لاحقًا.