About
Caverrion is an 2D action-platformer with some souls-like elements. The game was developed by me for the upper secondary school project which is the final and most important work done in Swedish upper secondary school. The game was developed during five-ish months. I originally planed to have six levels instead of three, however I decided to reduce it in order to have more time to polish the combat mechanics. If there is an interest I will probably expand amount. Feedback and constructive criticism would be highly appreciated! Thank you for playing! :) Soundtrack is found here: https://soundcloud.com/moa-rosengren-534418833/sets/caverrion-soundtrack Features Exciting vaguely souls-like combat!1 boss battle!Controller supportBuilt in speedrun timer!Three(!) whole levels! 10+ minutes of gameplay!!Original soundtrack! Assets used Alagard font by Hewett Tsoi https://www.dafont.com/alagard.font Hero nad Opponents Animation by Szadi Art. https://assetstore.unity.com/packages/2d/characters/hero-nad-opponents-animation... Woosh by lebaston100 https://freesound.org/people/lebaston100/sounds/264438/ wind1.wav by Anton https://freesound.org/people/Anton/sounds/2690/ Bricks/Stones/Rocks/Gravel Falling by iwanPlays https://freesound.org/people/iwanPlays/sounds/567249/ Stone Steps by phil25 https://freesound.org/people/Phil25/sounds/208103/ Falling Bones.wav by spookymodem https://freesound.org/people/spookymodem/sounds/202091/ Deep Cut / Slash / Gash by SypherZent https://freesound.org/people/SypherZent/sounds/420674/ Body falling by NeoSpica https://freesound.org/people/NeoSpica/sounds/504617/ Shield / sword hits.wav by ps2u https://freesound.org/people/ps2u/sounds/182112/ !NOTICE!: I could not test the MAC and LINUX version since I don't have does computers, please comment if there is any problem running them.
System requirements
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