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Bloons at High Noon cover

Video game

Bloons at High Noon

November 7, 2022
Shooter

About

I was the artist for this project, my main focus was on building upon my experience working in Blender with the intent of outputting optimized game ready assets. The style was inspired by 3D models of Gareth Davies and the "generalized" 3D Indie Game style. Created as a final project for 3rd year Game Design at The University of Witwatersrand.

System requirements

System requirements for this game aren't available yet — check back soon.

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