Skip to content
Bear Hunt: 10 Second Party Game cover

Video game

Bear Hunt: 10 Second Party Game

October 30, 2022
Puzzle

About

Hello, I am Skyler Swagart a Game Artist attending UCF for Digital Media: Game Design. This was a short individual project that we only had 1 week to create for the course Game Production taught by Kenton Taylor Howard. The constraints for the project was that it should be a "10 second party game" created in Unity 2D that is single player, playable with keyboard and mouse, and a few other audio and visual requirements. Overall, this is a "mini game" of sorts, that I created entirely on my own in Unity 2D. As a 2D illustrator my biggest struggle was the coding and particle implementation, but I was already familiar with level design and asset creation. I hope you enjoy! Tasks done to create the game:Illustrated a tile sheet that I painted within Unity, and added proper collisions toIllustrated 2D game assets that I implemented into the Unity scene (and added proper collisions to)Created a player controller that had a camera tracked to the WASD movement of the playerIllustrated "bees" to become a particle that I set up in UnityCreated a timer using a font downloaded from the Unity Asset LibraryCreated a slow down effect when colliding with the "honey" asset I drew, along with nullifying that effect when colliding with the "water bucket" asset I drewCreated a win condition and screen when colliding with your "friend" at the end of the mazeCreated a lose condition and screen when the time is at 10 seconds and you have not reached your friendCreated the ability to restart the game when finished playing, and exit the game whenever preferredImplemented sound effects and background music from open game art

System requirements

System requirements for this game aren't available yet — check back soon.

Related games