About
Server-Client Battleship game in a 10 x 10 grid. Each player has three ships that are 3 squares long. It has two applications: The server needs to be run once and the client for each player. Each player will take a turn and try to guess the location of the opponent's ships. The player to sink all of the opponent ships first, wins.
System requirements
System requirements for this game aren't available yet — check back soon.