About
Singleplayer autobattler prototype, spread your team between attack and defense. An autobattler taking the initial concept of the genre but spreading your team between a defense and an offense board. Your opponent (AI) has the same configuration. Key element: Units you place on board have to spend a number of rounds in defense before they can attack once. After attacking they come back on defense for their attributed number of rounds. Looking to see if this concept can be fun, feedback greatly appreciated!
System requirements
System requirements for this game aren't available yet — check back soon.