About
All Out of Flies is a 3D arcade-style run-and-gun game. The Player's goal is to achieve the highest score possible. Score is given for a variety of reasons, but the most common is simply killing enemies. The environment is split into 3 different 'zones', each with different elements available at any given time. As you kill enemies within the zone, that zone will become tougher, so when having a tough time, it may be in your best interest to head into a zone you've spent less time in! Completing a 'level' means killing a certain amount of enemies within that zone. Doing so will spawn a fellow frog comrade somewhere in that zone for you to collect. Doing so will attach him to you, where he will stay while helping you defeat enemies. If you so choose, you may also extract this frog for a hefty lump sum of score. The Player can walk, run, or grapple their way around the environment. Equipped with a very big gun, they’re free to shoot any soldiers who stand in their way, in fact, we highly encourage it! Along the way to getting that high score, challenges that provide powerups upon completion will pop up. Experiment with grappling various different things, especially grappling things into other things. I beg of you, if it's your first time playing, please play with the tutorial enabled! There's a lot happening and you'll most likely be so beyond confused if you jump right into it. Controls can be seen in game from the main menu! Information: This is a game that was made as a course project throughout the first term of the BCIT BTech program. It was made in collaboration with a total of 4 other lovely team members. Mo Baydoun - mbaydoun@my.bcit.ca Max Korchagov - mkorchagov@my.bcit.ca Kevin Baumann - kbaumann@my.bcit.ca Gurjot Mander - gmander@my.bcit.ca
System requirements
System requirements for this game aren't available yet — check back soon.