About
It was taking longer to import the assets into Godot, but I set a deadline for the first playable in March. It's just the dialogue for the prologue and the Pharaoh quest. With some bad AI art as placeholders, mostly so I could adjust the transparency of the dialogue box. If you select 'explore' you can WASD or arrow keys to move press 'space' to toggle mouse look.
System requirements
System requirements for this game aren't available yet — check back soon.