About
A dungeon walking sim for our Fitchburg State Game Design Workshop class! Explore the environment as a lone knight, fallen from above into this environment. Explore the new space and try to uncover why it was hidden from the rest of the castle. WASD to Move Walk into spinning symbols to trigger dialogue points. Currently has no end state. Reuploaded for the Final with added lighting and sounds.
System requirements
System requirements for this game aren't available yet — check back soon.