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Abaddon (behljac) cover

Video game

Abaddon (behljac)

October 31, 2022
Adventure

About

I designed it based on the Castlevania games where there were a lot of Halloween themed demons and castles that you would have to navigate or defeat. When placing the enemies and objects I also wanted to create an environment that would allow the player to navigate and collect but also a bit of a challenge. I also wanted my player to collect boxes because they represent an asset involving wealth and I also wanted the player to operate switches because it leads to the next area or level and usually in a castle there are often levers and switches that one must find.

System requirements

System requirements for this game aren't available yet — check back soon.

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