About
In the room, you saw a mystery magic circle emitting red, sinister light. Bloodstains are around the magic circle, and sets of footprints of blood lead to nowhere. A demo of a level design project using Unity HDRP. It is intended to create a sinister and mysterious atmosphere. The assets are from GameDevHQ FIlebase. Music by Setuniman: https://freesound.org/people/Setunima... Concepts used in this project • HDRP lighting(volumetric) • Global illumination •LIght probes • Screenspace reflection • Occlusion culling • Decal • Cinemachine • Timeline
System requirements
System requirements for this game aren't available yet — check back soon.