About
Gothenburg's growth after the second world war was never as romantic as once thought. The truth of Gothenburg's horrifying rise was hidden bind Stockholm's propaganda for many years. Live the cruelty of a forgotten past, as you are forced to play by its rules. Made by: Game and story design: Enok Nord, https://eckop01.wixsite.com/portfolio Sound Design: Ana Anastasov, https://linktr.ee/ananastasov Music Composition: Sara Sheikhi, instagram.com/kristallhavet, Facebook: Sara Sheikhi Programmer and Creative Designer: David Zetterdahl, https://lorddz.itch.io/ Programmer: Tilda B Narrative was worked on by all members. Attributions: Money icons created by smashingstocks - Flaticon Megaphone: Megaphone icons created by smashingstocks - Flaticon Casket: Coffin icons created by AbtoCreative - Flaticon People: People icons created by AbtoCreative - Flaticon Factory: Industry icons created by smashingstocks - Flaticon Fishing boat: Fishing boat icons created by Freepik - Flaticon Rope: Noose icons created by max.icons - Flaticon https://fonts.google.com/specimen/Amatic+SC
System requirements
System requirements for this game aren't available yet — check back soon.