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2D Shooter project(final) cover

Video game

2D Shooter project(final)

March 2, 2023

About

changes There are 5 levels instead of the 2(?) created from the tutorial level one is the same Level 2 is a tight corridor with a v shape line of straighter shooters Level 3 spawns features an alien space ship that i've added the spawner script to, which spawns streakers, which is a modified variant of the standard chaser that move slight faster than the player to force them to deal with them asap Level 4, is quite simply a bullet hell, featuring some streakers, some tracking diagonal shooters, and a good chunk of straight shooters Level 5 is a really big, tanky Diagonal Shooter i've renamed to Haywire, which moves at about half of the players speed, has 3 guns with each fire rate set at 0.2, with the projectile spread of 100 i've also turned the asteroid barrier into a bunch of alien space ships, minus the spawner as Haywire is the primary focus of the stage.

System requirements

System requirements for this game aren't available yet — check back soon.