About
Proposed changes 1. I want to try an make an enemy that moves opposite to the player, and you have to use the environment to navigate around it 2. create a level with no enemies but multiple stage hazards that require precise jumps and movement to finish the level. 3. a boss level that requires several keys and check points to complete 4. (mostly a joke but I might try anyway) create a pick up with a rotating cow sprite that does nothing but moo on pick up
System requirements
System requirements for this game aren't available yet — check back soon.