About
This is my implementation for the modified 2D Platformer game project for the course Game Design and Development by Michigan State University. --- Major Modifications: 1) Design two (2) new enemies with slightly altered appearances but completely new mechanics/behaviors. 2) Add new environmental mechanic: auto-expanding acid pool. 3) Design two (2) new levels with various challenges (i.e. puzzles and/or enemies). --- Minor Modifications: 1) New mechanic: trigger utility to initiate events (e.g. when go into a designated zone). 2) New mechanic: change camera's view's size. --- Credits: "2D Platformer Modification Example" video Created by Thinh Do
System requirements
System requirements for this game aren't available yet — check back soon.