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Bounty Hunter: Collect or Be Collected ️, Jam Edition cover

لعبة فيديو

Bounty Hunter: Collect or Be Collected ️, Jam Edition

فبراير 5, 2023
Shooter

عن اللعبة

Bounty Hunter: Collect or Be Collected™️Jam Edition Made for: Juice Jam II 27 Jan '23 to 5 February '23 Jam Theme: "Paying the Price" Tiles & People by "Kenney.nl" Bullets, Casings, Splats, & Badges by Vlevo (using Gimp 2.10) Code by Vlevo (using gVim 8.2 & DragonRubyGTK 4.3) Paying the Price: Bullets cost score. Healing costs score. Killing the Innocent, puts a bounty on your head. Which can be paid off with score. Too much self-Bounty and the cops come for you... "Whatcha gonna do..." See inside for more info. What could have been if I'd been able to upload at the last minute (iow 50 mins later): Oh, crap!!, No sound. :'( Added some simple sounds Hit Police: sound by me. (using jsfxr) Non-Police Hit & Death: "Splat!.wav" by Whiprealgood via Freesounds.org Bugs: MSWin - Can't have ':' in "gametitle" in metadata.txt Replaced ':' with ';' All - Sprite in wrong directory changed path in one line of code All - Police deployment stuck at one/level instead of ~one/murder Deleted half of an if statement's condition All - Continues past level 10 Added a single line if statement Improved Leveling message by adding level# The original jam version can be found via the Devlog link below.

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