عن اللعبة
I made this in 12 days as a gift for my NGT Team ♥ Some info about the game and AI in it: This AI trained itself to walkIt is made up of rigidbody physics objects that are linked in a way to mimic the human bodyI optimized the model for reaching its destination AND taking snowball hits!I used Unity's ML agents Machine Learning package to train the AII used this example project from Unity and retrained the model from scratch with a hybrid cirriculum based learning approach.https://github.com/Unity-Technologies/ml-agents/blob/develop/docs/Learning-Envir...I used uneven terrain to force the model to generalize better than Unity's modelRay Perception Sensors were used to give the model "LiDar" vision of the ground in front of it
متطلبات النظام
متطلبات النظام لهذه اللعبة غير متاحة بعد — عُد لاحقًا.