عن اللعبة
WASD to move, hold SHFIT for sprinting, ESC to open menu Shows the following features: * The light baking setup in Godot. Lightmaps are baked for Hangar and Outside scenes separately. * Trim sheet-based materials with a custom shader for colour changing. * Vertex colour-based terrain material for blending between different ground textures. * Animated in-world video display on the arcade machine. * Godot Volumetric fog, SSIL, SSAO and Temporal antialiasing. * Reflection probes for the reflections.
متطلبات النظام
متطلبات النظام لهذه اللعبة غير متاحة بعد — عُد لاحقًا.